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HECKTIC
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Devlog
Update 1.1: The King Chod Update
November 08, 2024
by
Paite
A new major update has released for HECKTIC, the changes and additions are listed below: >Added new character "King Chod" >Added a back button to the 'Online Play' menu >Updated the calculation for ex...
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Update 1.0.8
October 14, 2024
by
Paite
I've released an update for HECKTIC, the changes are as follows: >Enemies can no longer collide with powerup objects >Changed the way in which McGuffins are spawned when launching out of a player to b...
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Update 1.0.7
October 13, 2024
by
Paite
I've released an update for HECKTIC, the changes are as follows: >Players now turn blue if they have been frozen >Updated the background in the "GroundLand" level >Fixed background scrolling looking j...
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Update 1.0.6
October 06, 2024
by
Paite
I've released another update for HECKTIC in order to fix some issues that came up right after publishing the last version, the fixes are as follows: >Fixed not being able to jump while using the giant...
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Update 1.0.5
October 06, 2024
by
Paite
I've released an update for HECKTIC, the changes are as follows: All Platforms: >Running speed while invincible has been slightly increased compared to regular running speed >Fixed a bug where the pla...
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Update 1.0.4
October 02, 2024
by
Paite
I've released an update for HECKTIC, the changes are as follows: All Platforms: >Adjusted the range of button presses in which a player can unfreeze themself to a minimum of 3 presses and a maximum of...
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Update 1.0.3
September 29, 2024
by
Paite
I've released an update for HECKTIC, the changes are as follows: >Player projectiles and enemies will no longer collide with McGuffins >Fixed the electric powerup hitbox registering collisions for obj...
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Update 1.0.2
September 29, 2024
by
Paite
I've released an update for HECKTIC. The changes are as follows: >Fixed the lobby screen not appearing when joining a lobby, which prevented the game from starting properly...
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WebGL Version
September 29, 2024
by
Paite
Heyo, I've made a WebGL build of the game, haven't tested it yet so I can't guarantee that it works yet but hey its there...
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